Physics and video analysis

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Tác giả: Rhett Allain

Ngôn ngữ: eng

ISBN-13: 978-1681740034

ISBN-13: 978-1681740676

ISBN-13: 978-1681741956

Ký hiệu phân loại: 530 Physics

Thông tin xuất bản: San Rafael [California] (40 Oak Drive, San Rafael, CA, 94903, USA) : Morgan & Claypool Publishers, 2016

Mô tả vật lý: 1 electronic document (various pagings) : , illustrations (some color).

Bộ sưu tập: Tài liệu truy cập mở

ID: 161177

We currently live in a world filled with videos. There are videos on YouTube, feature movies and even videos recorded with our own cameras and smartphones. These videos present an excellent opportunity to not only explore physical concepts, but also inspire others to investigate physics ideas. With video analysis, we can explore the fantasy world in science-fiction films. We can also look at online videos to determine if they are genuine or fake. Video analysis can be used in the introductory physics lab and it can even be used to explore the make-believe physics embedded in video games. This book covers the basic ideas behind video analysis along with the fundamental physics principles used in video analysis. It also includes several examples of the unique situations in which video analysis can be used. Physics and Video Analysis will help you get started using videos to answer basic physics questions: Was that video genuine or fake? How fast was an object moving? What is the size of an object in a video game?
Includes bibliographical references.
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