Gamepaddle. Video Games, Education, Empowerment.

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Tác giả: Michaela Anderle, Sebastian Ring

Ngôn ngữ: eng

ISBN-13: 978-8867054107

Ký hiệu phân loại: 794 Indoor games of skill

Thông tin xuất bản: Ledizioni, 2016

Mô tả vật lý:

Bộ sưu tập: Tài liệu truy cập mở

ID: 202294

In the educational discourse video games are often regarded as a vital risk for young people. Especially excessive gaming of adolescents troubles teachers, educators and parents. The lack of knowledge about digital gaming worlds, as well as the lack of own gaming experience can lead to misjudgement and ignorance of resources acquired by young gamers. This is the starting point of the Gamepaddle project: identifying young people's game-related resources and helping them to benefit from them in other primarily non-game-related contexts such as school, intergenerational dialogue, creative activity or civic commitment.
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