Phân tích mục tiêu của trò chơi vận động trong giờ học giáo dục thể chất tại trung tâm Thể dục thể thao, Đại học Quốc gia Thanh phố Hồ Chí Minh=Analyzing the goals of movement games in physical education classes at the Sports Center, Vietnam National University, Ho Chi Minh City

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Tác giả: Xuân An Lê, Thị Dịu Phạm

Ngôn ngữ: vie

Ký hiệu phân loại:

Thông tin xuất bản: Tạp chí Thiết bị Giáo dục, 2024

Mô tả vật lý: tr.281

Bộ sưu tập: Báo, Tạp chí

ID: 242921

 Recognize and clearly identify the goals of movement games related to the main motivational issues, described in the game rules and which participants will try to solve during the performance. out game. The goals of sports games can be: 1) Allow us to understand traditional Sports and games based on their internal logic
  2) Allows classification of traditional Sports and games based on classification criteria and that can be useful to design and organize appropriate Physical Education activities
  3) Allows a deeper understanding of Sports movement games and their applicability to school Physical Education. Practical value is identified in proposing increasingly specific organizational and play participation goals related to game selection, while also proposing a network model of play intentions to understand motivation of games and the design of learning tasks.Recognize and clearly identify the goals of movement games related to the main motivational issues, described in the game rules and which participants will try to solve during the performance. out game. The goals of sports games can be: 1) Allow us to understand traditional Sports and games based on their internal logic
  2) Allows classification of traditional Sports and games based on classification criteria and that can be useful to design and organize appropriate Physical Education activities
  3) Allows a deeper understanding of Sports movement games and their applicability to school Physical Education. Practical value is identified in proposing increasingly specific organizational and play participation goals related to game selection, while also proposing a network model of play intentions to understand motivation of games and the design of learning tasks.
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