Simulation based scheduling of crew routing with learning and forgetting effects in repetitive projects.

 0 Người đánh giá. Xếp hạng trung bình 0

Tác giả: Hatem El-Behairy, Yasmeen A S Essawy, Khaled Hamdy, Tayseir Hegazy

Ngôn ngữ: eng

Ký hiệu phân loại: 305.9069 Occupational and miscellaneous groups

Thông tin xuất bản: England : Scientific reports , 2025

Mô tả vật lý:

Bộ sưu tập: NCBI

ID: 734041

The Line of Balance (LOB) technique is essential for scheduling repetitive projects, offering benefits over the Critical Path Method (CPM) by ensuring consistent workflow and reducing project duration through the learning rate effect. This effect shortens activity durations when the same crew repeats tasks. Consistent crew assignments for each activity are key to maximizing this benefit, as routing crews between activities can disrupt the learning rate momentum. However, crew routing can be cost-effective by lowering indirect costs. This study explores the balance between maintaining distinct crews for each activity and allowing crew routing. Results indicate that while specific crew assignments optimize duration, they require more crews. In contrast, routing reduces the number of crews but extends project duration. The study proposes a simulation approach to optimize crew numbers and movements. However, the study has limitations, as the simulation model must be customized for each specific project, and crew assignments must comply with the model's requirements.
Tạo bộ sưu tập với mã QR

THƯ VIỆN - TRƯỜNG ĐẠI HỌC CÔNG NGHỆ TP.HCM

ĐT: (028) 36225755 | Email: tt.thuvien@hutech.edu.vn

Copyright @2024 THƯ VIỆN HUTECH